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Checkmate: The First Step (Prototype 2.1)
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Devlog
7/19/26 - 7/25/26
July 26, 2026
by
Team SBO
7/19 Minor Fixes - Tricks are being properly constructed and updated via their data. 7/20 Card Constructor - You can now see your current play next to the Pile. - Tooltip now reflects High Card Tier (...
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7/12/26 - 7/18/26
July 19, 2026
by
Team SBO
7/12 Cards - Threes and Trumps now properly interact with each other in either play order. - Separated Effect Speed One from Effect resolution. UX - Repositioned player hand position. - Added CPU hand...
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7/6/26 - 7/11/26
July 12, 2026
by
Team SBO
7/6 Ten Burn - Playing a ten instantly and prematurely burns the Pile, granting you the attack boost. Double Folding - Previously, a single fold burns the pile for the opponent. - Now, the pile will b...
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6/29/26 - 7/4/26 - The Card Update
July 04, 2026
by
Team SBO
7/4/26 - The Card System Update Happy Fourth- Elise: Can I do it? Gold: Sure, why not? Elise: Happy Fourth of July, everyone! We have done a SUPER ton of work on the project since the last push, and n...
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6/22/26 - 6/28/26
June 30, 2026
by
Team SBO
6/23 - Expanded upon counters and card play order - Encountered a bug where the dealer wouldn't deal because the shot wasn't assigned during the court's Setting phase. 6/24 - Some bug fixes - Began wo...
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6/15/26 - 6/21/26
June 22, 2026
by
Team SBO
6/15 - Hooked UI elements back up to the new Court UI - Cards aren't drawing from the new decks yet. - Tuned the input settings for the controller. - Classic Controls can be used with a scroll wheel -...
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6/8/26 - 6/14/26
June 15, 2026
by
Team SBO
6/8 - Started work on UX improvements and a more complete Card Phase - Added Instructions - Inputs have been expanded - the player can now control the paddle with multiple input types: - Classic - Use...
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Devlog: 5/25/26 - 5/31/26
May 31, 2026
by
Team SBO
5/25 - Set up the Card Phase and Effects (for attack and defense stats) - Set up 3, 10, Queen, and 2 card data for all suits - 3 is the lowest attack, highest defense card. - 10 is the highest attack,...
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5/22/26-5/23/26
May 25, 2026
by
Team SBO
#dev log, #d-engine, #c-engine
5/22/2026 - Learned about how to create dialogue in Unity. - Dialogue for games like Checkmate should be in their very own script. - With C#, this is easy and you can set up a custom inspector script...
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Introduction
May 21, 2026
by
Team SBO
1
Hey everyone. I'm the lead programmer for Team SBO (Schrödinger's Box Office) and the design lead for Checkmate: The First Step. I go by my internet alias, Goldheart (abbreviated to Gold). I gave the...
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